This behavior should attached to any sprite that you with
to show tweening.
You may notice that there is the "Active the motion on click?"
check box. If this is not checked you can still activate
this spirt with the "Motion Activator Trigger".
EaseIn & EaseOut
Values between -100 and 100 are accepted. 0 is no ease so the interpolation is
linear.
To setup Max Eases
Max EaseIn === > easeIn = 100 and easeOut = -100
Max EaseOut === > easeOut = 100 and easeIn = -100
easeIn = -100 and easeOut = -100 produces an slow down on the middle of the path.
easeIn = 100 and easeOut = 100 produces an slow down on the ends of the path
(start and end point) but it is not as streng as setting Max EaseIn or Max EaseOut |