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Attach to any sprite. Change the loc-z of
the sprite according to its location on the stage or to a
given location. Manages which sprite is displayed in front
of the other. This is independently of the order the sprites
are arrayed on the score. For example the Sprite 3 is in front
of sprite 2, but if you set up the loc-z of sprite 3 to 1
then it is displayed under sprite 2, but when you want to
reference it you should call sprite 3. So to know its blend
you should call sprite(3).blend instead of sprite(1).blend,
although it is displayed as it was in the channel 1. |